XRV 500 | 1.0
Redistribution, resale, upload to public, and re-sell after modification is prohibited.
For optimization, texture size was set to a smaller size within Unity. Except for Matcap, most of them are made based on 2K, so please use them according to the situation.
To celebrate the release, offering a 5$ discount ~May 23, 2025.
Requirements
!Write Defaults On Avatar Only!
If you apply the VRC Fury's Fix Write Defaults component to the Off Avatar and set it to Forced On, it will work, but cannot guarantee perfect functionality.
VRC SDK 3.7.5⬆ (VRC Parent Constraint)
liltoon https://lilxyzw.github.io/lilToon/#/
Modular Avatar or VRC Fury
https://modular-avatar.nadena.dev/
https://vrcfury.com/
If you have any questions, please contact me below!
X : @AXLYK45 Discord : axlyk
Product Description
This is a semi-automatic revolver featuring a transparent upper receiver and cylinder. (Type A only)
Type B has a bright metallic theme.
Type C features a dark black theme.
Includes support for:
Reloading via speed loader
Single-round reloading
Firing
Hand position switching
Swing-out cylinder
Quick reload
Infinite ammo feature
You may dual-wield two revolvers if desired.
Includes left-hand and right-hand A, B, and C type prefabs for Modular Avatar and VRCFury.
While they are optimized for the Milltina avatar by default,
visual guides are provided to make adjustment for other avatars easy.
Contents
Unitypackage
SPP (Substance Painter 10.1.2)
How to Import and use
https://docs.google.com/document/d/10si4EFGWRbTgmkPPq6yVQ3sFDLVyacGZqjltzl2c5ug/edit?usp=sharing
Using Resource
Parameter Sync : 18 | 36 (Akimbo)
Texture Memory : 13 MB | 26 MB (Akimbo)
Change Log
250515 | Launch