Chesa | VRChat Avatar | 1.03
Original 3D Model [Chesa]
This is the original (From Scratch) 3D model for VRChat use.
For optimization, texture size was set to a smaller size within Unity. Except for Matcap, most of them are made based on 4K, so please use them according to the situation.
△ 56,855 (Character)
△ 30,302 (Clothes)
△ 87,157 (Total)
VeryPoor | Avatar 3.0 | Phys Bone | MMD | Visme
You can preview in 3D below :
https://sketchfab.com/3d-models/chesa-1ad142bd381143c7986466da65e8c8ab
https://hub.vroid.com/en/characters/3085941665734049155/models/8541711702901348342
// CONTENTS
UNITYPACKAGE
(Including Prefab, FBX, PNG)
PSD Texture (8bit, 16bit)
BLEND (3.6.5)
// TERMS OF USE
Redistribution, resale, upload to public, and re-sell after modification is prohibited
// HOW TO USE
1. install VCC first.
2. create a new avatar project.
3. Add lilToon shader.
4. Drag unitypackage file into the project window and import it.
5. Select the version of the version you want from the files in the _PREFAB folder, drag it into the Hierarchy window.
6. Enter the VRChat SDK - Show Control Panel at the top.
7. If you see a red mipmap error on the Build tab, press Auto Fix
8. Click Build & Publish for Windows below to upload.
// PATCH NOTE
231205 | Launch
231205 | 1.0.1 | lost mesh of the jacket pocket has been restored.
231210 | 1.0.2 | Fixed a problem with the blush mesh penetrating when using the morph_eye_lower_up shape key. In addition, added a prefab with an adjusted face.
240826 | 1.03 | Constraints Converted to VRC Constraint
SHAPEKEY LIST
Include UNITYPACKAGE, FBX, BLEND, PSD